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Bug (Case 1407944) ProBuilderMesh makes hash changes on every AssetBundle builds with same input

Discussion in '2022.1 Beta' started by Kichang-Kim, Mar 2, 2022.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
    Hi. I found that ProBuilderMesh makes hash changes on every AssetBundle builds even the input scene has not changed.

    This makes assetbundle caching be useless. Tested on Unity 2021.2.13f1 and Unity 2022.1.0b9.

    Reported as Case 1407944.
     
    Last edited: Mar 2, 2022
    LeonhardP likes this.