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Bug (Case 1391021) LODGroup inspector makes massive performance spike in Scene view

Discussion in '2022.1 Beta' started by Kichang-Kim, Dec 28, 2021.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
    Hi. As a title said, selecting GameObject which contains LODGroup component makes performance issue in Editor.

    It can be simply reproduced by creating new URP project, then create GameObject with LODGroup component. Select it and move Scene view camera. You can see massive performance spike.

    Reported as Case 1391021.
     
    LeonhardP likes this.
  2. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
  3. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
    Wow. Unity said that they will not fix this issue (yes, I got response after a year!). I can't understand their decision. Is LODGroup deprecated?

    Of course, Unity 2022.2.0b11 still has this issue :(