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Bug (Case 1365562) Shader compilation is failed on Mac editor only.

Discussion in '2021.2 Beta' started by Kichang-Kim, Sep 15, 2021.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,008
    Hi. I found that some of my shaders are failed to compile due to invalid bytecode error on Mac editor. But with Windows Editor, all of shaders are successfully compiled and works on target platform (Android). Only mac editor fails shader compilation.

    Tested on Unity 2021.2.0b11.

    Reported as Case 1365562.
     
    LeonhardP likes this.
  2. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,008