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Bug (Case 1323760) Alpha clip threshold not working properly in HDRP

Discussion in 'High Definition Render Pipeline' started by FOXAcemond, Mar 31, 2021.

  1. FOXAcemond

    FOXAcemond

    Joined:
    Jan 23, 2015
    Posts:
    99
    When you create two meshes that have overlapping faces and set alpha threshold and alpha below the threshold on one, it's not rendered properly with HDRP. I submitted a bug report about this with a small reproductible: ID: 1323760

    alpha.png

    I tested this on 2021.1.1f1 and 2021.1.0f1.

    I already created a thread about this but in the wrong section, it appears I cannot move it.
     
    Last edited by a moderator: Apr 6, 2021
  2. FOXAcemond

    FOXAcemond

    Joined:
    Jan 23, 2015
    Posts:
    99
    EDIT: The issue is updated because it's apparently inherent to Unity's design.
     
    Last edited: Apr 10, 2021