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Bug (Case 1294683) VolumeComponent parameters are in random order

Discussion in '2020.2 Beta' started by Hyp-X, Nov 23, 2020.

  1. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    421
    Parameters in VolumeComponent appear in a seemingly random order.
    This looks like a regression in the new version of SRP Core forced by 2020.2

    A ParameterSorter was added to VolumeComponentEditor.cs which gives 0 value to all parameters by default, then calls a Sort which puts "equal" parameters in undefined order.

    Here's the blame for VolumeComponentEditor.cs (look for ParameterSorter):
    https://github.com/Unity-Technologi...s.core/Editor/Volume/VolumeComponentEditor.cs

    This is the PR where the change landed:
    https://github.com/Unity-Technologies/Graphics/pull/202

    I didn't dig further to find the actual original change.
     
    LeonhardP and Peter77 like this.