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Bug (Case 1293719) Enabling GraphicsJobs on specific Android devices makes rendering issues

Discussion in '2020.2 Beta' started by Kichang-Kim, Nov 19, 2020.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    586
    Hi. I found that enabling GraphicsJobs on Exynos-based android devices (like Galaxy S10+) makes various rendering issue. Meshes are flickering and suspending/resuming makes totally black screen. Without graphicsjobs, all of issues are gone.

    I tested these combination (all of these makes issue):
    Unity 2020.2.0b11 + URP 10.2.0
    Unity 2020.1.9f1 + URP 8.2.0

    Minimal reproducible project are sent as Case 1293719.
     
    LeonhardP likes this.
  2. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    586
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