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Bug [Case 1206572] Scene view overlaying with the game view

Discussion in '2019.3 Beta' started by brainwipe, Jan 8, 2020.

  1. brainwipe

    brainwipe

    Joined:
    Aug 21, 2017
    Posts:
    78
    Anyone seen this weird situation where the scene view seems to overlap with the game view? I'd link the media straight but this site doesn't want to embed imgur; because it's still in 2005.

    https://i.imgur.com/XrhLmVE.mp4

    Have a case open and repro'd in 2019.3.0f3 and 0f4.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,293
  3. brainwipe

    brainwipe

    Joined:
    Aug 21, 2017
    Posts:
    78
    My apologies, the actual case number is 1210177.
    I can't edit the post title.

    I have no GI volume set. Could that be the issue? I have no volume set at all.
     
    karl_jones likes this.
  4. brainwipe

    brainwipe

    Joined:
    Aug 21, 2017
    Posts:
    78
    I have found a work around of sorts - just face the scene editor off into space so that there is nothing to render.
     
  5. brainwipe

    brainwipe

    Joined:
    Aug 21, 2017
    Posts:
    78
    To fix this in the edit:
    Add a Volume Profile: Project window -> Assets -> Right Click -> Create -> Volume Profile
    Create a volume that covers your scene: Hierarchy window -> Right Click -> Volume -> Box
    Assign the profile to the volume game object.

    I also tried assigning the volume profile to the empty space in HDRenderPipelineAsset but that had no effect.