Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Case 1198997 Draw Instanced doesn't work with Surface Shader tessellation on metal

Discussion in '2020.1 Beta' started by Lars-Steenhoff, Nov 16, 2019.

  1. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,510
    Draw Instanced doesn't work with Surface Shader tessellation on metal for default render pipeline, or any platform

    Bug reported
    Case 1198997

    Video
     
    Last edited: Nov 18, 2019