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Feedback (Case 1171423) Asset import significantly slower than in Unity 4.6

Discussion in '2019.3 Beta' started by Peter77, Jul 23, 2019.

  1. Peter77

    Peter77

    Joined:
    Jun 12, 2013
    Posts:
    4,004
    The provided test project creates 100 text files, triggers
    AssetDatabase.Refresh()
    and then outputs how long the AssetDatabase.Refresh call needed.

    Here are the test results on my PC:
    • Unity 2019.3.0a8 = 10.66 seconds
    • Unity 4.6.3f1 = 4.46 seconds

    Reproduce
    1. Open attached project on a PC similar to the hardware I used to submit the bug-report with
    2. Delete all assets in Assets/Files
    3. Press from main menu BugReport > Create 100 assets
    4. Repeat this in Unity 2019.3 and Unity 4.6

    Actual
    Unity 2019.3.0a8 takes significantly longer to refresh its AssetDatabase.

    Expected
    Newer Unity releases should be faster or equally fast as older Unity releases.
     
    LeonhardP and SugoiDev like this.
  2. Peter77

    Peter77

    Joined:
    Jun 12, 2013
    Posts:
    4,004