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(Case 1111703) [0.5.3] Lightmaps in addressable scenes are broken

Discussion in 'Addressables' started by MNNoxMortem, Jan 9, 2019.

  1. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    119
    This is how they look in playmode (packed) or a build (windows)
    grafik.png grafik1.png grafik2.png
    grafik3.png
     
  2. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    119
    And this is how it looks in the editor or playmode (fast)
    grafik.png
    grafik1.png grafik2.png
    grafik3.png
     
    Last edited: Jan 9, 2019
  3. Ryanc_unity

    Ryanc_unity

    Unity Technologies

    Joined:
    Jul 22, 2015
    Posts:
    162
    Need to see the "Shader Stripping" section of Graphics Settings, and the Lighting Settings panel to repro this. Or you can open a bug report with your project / repro project attached.
     
  4. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    119
    @ryanc-unity Case is 1111703 as specified in the title. Cloud space for upload was requested there as the uploader a) takes forever and b) always seems to crash with large projects.

    The Graphics Settings are as following:
    upload_2019-1-15_14-59-37.png
    upload_2019-1-15_15-0-23.png
    upload_2019-1-15_15-0-37.png