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(Case 1108939) Addressables fail to build if dependancy is deleted but it is still used by the build

Discussion in 'Addressables' started by AlkisFortuneFish, Dec 12, 2018.

  1. AlkisFortuneFish

    AlkisFortuneFish

    Joined:
    Apr 26, 2013
    Posts:
    973
    We have run into an issue where if a dependency to an addressable asset is deleted, the system throws one of a number of exceptions (depending on what exactly was deleted, by the looks of it) when trying to build the bundles, since the cache is then pointing either at a null asset or a file that does not exist. Clearing the build cache "fixes" this but is undesirable for obvious reasons.

    Has anyone else run into this and does anyone have a good temporary workaround that is *not* clearing the build cache?
     
  2. unity_bill

    unity_bill

    Joined:
    Apr 11, 2017
    Posts:
    1,053
    Thanks so much for filing this as a ticket and mentioning the number. We'll look into it.