Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

(Case 1101795) [Lighting/HDRP] Very Unstable Lighting

Discussion in 'Graphics Experimental Previews' started by optimise, Nov 19, 2018.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,129
    Seems like no Graphics team checking 2018.3 beta section, I post again at here.

    At Scene Window, do the rotation you will see the lighting keep changing the intensity. After the rotation, move mouse cursor to the Lighting - Realtime Lightmap you will see the lightmap unloads and load itself. Another thing is when changing Reflection Probe to Baked, the lighting keep flickering.
     
  2. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,129
    @SebLagarde, can you take a look for this issue?
     
  3. Ehredt

    Ehredt

    Joined:
    Jun 20, 2018
    Posts:
    79
    Yes, I've been having a similar problem with shadows appearing and disappearing seemingly at random, and it's a major issue for me. I'm doing a lot with alpha clipping shaders and RenderTextures and they seem to be mostly responsible for the problem, but I haven't been able to resolve it for weeks.
     
    Last edited: Dec 11, 2018