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Case 1092711 - Crash with Too many heap on GC.

Discussion in '2018.3 Beta' started by cygnusprojects, Oct 21, 2018.

  1. cygnusprojects

    cygnusprojects

    Joined:
    Mar 13, 2011
    Posts:
    767
    I've submitted a bug report 1092711 which demonstrates that Unity is crashing (I reported on 2018.3.b5 but it also happens with 2018.3b6) when you try to use Vegetation Studio Pro. This happens in both instanced and non instanced terrain draw approach.
    This issue doesn't happen on a 2018.2.8f1 environment, so probably some regression is popping up.
     
    LeonhardP and Peter77 like this.
  2. cygnusprojects

    cygnusprojects

    Joined:
    Mar 13, 2011
    Posts:
    767
  3. mohammad-dabiri

    mohammad-dabiri

    Joined:
    Jun 2, 2014
    Posts:
    2
    Seeing similar crashes in Editor on 2018.3.0b12. Can you provide your repro solution so we can confirm it is the same issue and upvote?
     
  4. cygnusprojects

    cygnusprojects

    Joined:
    Mar 13, 2011
    Posts:
    767
    No I can't, if you want to know if it's indeed a duplicate upload a bug report from within Unity. Their staff will evaluate if it is indeed the same or not.