Hi guys! I am using the terrain system with its grass, and also using shadows with 4 cascades. However, on the edges of cascades I have this shadow glitch. Only shows up on the terrain grass, and some low-poly models. This happens on the edge of every cascade, and moves dynamically with the camera. Can you help me with that? Googled everywhere, asked everywhere, the forum is my last resort...
Nope, for now I just extended the cascades to be further so it would be less annoying. Anyone got a solution for this?
Hi.I found very weird temporary solution to this problem.I hope it won't affect any further scene performance or lightning/shadows details.Go to terrain settings -> Basic terrain -> Cast shadows -> Off. It removes the circle while u are moving forward,backward.
Yeah...Unfortunately...I think its some shader graphic bug, but i cannot be sure.Please guys provide any solution if u find.Its very annoying