Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Cardboard VR distortion

Discussion in 'AR' started by smohanty, Jul 9, 2018.

  1. smohanty

    smohanty

    Joined:
    May 31, 2018
    Posts:
    1
    Hi All,

    Running ARCore's sample scenes works perfectly on a phone (Pixel 2). However, upon checking off 'VR Support Enabled' and putting it into a headset, things look wonky.

    Enabling that checkbox does split the camera view into two. ARCore only uses one camera, so it must be duplicating the view. I notice I can get a better image when adjusting the lens on my cardboard headset. I've heard this could be due to ARCore using a different FOV than Cardboard.

    Does anyone have any insights on what could be causing this problem and how to fix it? TIA