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Cardboard SDK for Unity Support Dropped?

Discussion in 'VR' started by ROBYER1, Nov 12, 2019.

  1. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,446
    Saw the announcements for Google Cardboard being made open-source, however only the IOS and Android NDK versions have been made open source. The Unity Cardboard SDK has been archived, is this the end for Cardboard support/updates in Unity?

    https://github.com/googlevr/gvr-unity-sdk
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,854
    Since Oculus Go has been out for a couple years now, it's very hard for me to summon concern for Cardboard. The Go experience is so much superior to sticking your phone in a Cardboard headset. I can sorta see a little value in somebody getting a Cardboard headset if they've never experienced VR at all and just want to find out, on the cheap, a little hint of what it's like. But developing new software for it doesn't seem worth it to me.

    None of which answers your question, of course. But I thought I'd share my perspective anyway. :p
     
    ROBYER1 likes this.
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,061
    i think cardboard is still essential.. entry level vr device (especially by price and ease of use).

    *and i have worked on a cardboard project that is still running, its for schools and universities,
    they couldn't buy proper headsets for all.. so everyone can use their own phone + provided cardboard box.
     
    A_Savvidis and JoeStrout like this.
  4. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,446
    I have ruled out Cardboard for my current project - a Healthcare related endeavour, Oculus Go is the lowest level device we are targeting but I was still wondering what is going to happen to Cardboard with Unity - saying that, developing for Cardboard has been a pain in some past projects, these newer headsets eliminate some of the hardware issues Cardboard had.
     
    JoeStrout likes this.