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Cardboard Reticle not working?

Discussion in 'AR/VR (XR) Discussion' started by sreyahalder, May 29, 2020.

  1. sreyahalder

    sreyahalder

    Joined:
    Feb 15, 2020
    Posts:
    1
    I'm trying to build a simple VR App that uses the Cardboard SDK and I followed a tutorial for getting the reticle to work (as in at least having the circle expand when the user gazes over an object), but this doesn't seem to be working. I see the reticle but it just doesn't expand. Here's all the relevant changes I've made to implement the reticle:

    - Placed "CardboardReticle" under "Main Camera" (which is under Head and CardboardMain and Player)
    - MainCamera has tag MainCamera, and added Physics Raycaster component with "Everything" for Event Mask
    - Added EventSystem object, with Gaze Input Module Component
    - My Cube object has a collider already, and I also added an Event Trigger

    All my layers are under Default except for Main Camera Left and Right, which are under post processing.

    Is there something I'm missing?