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[CARDBOARD] Completely black after build.

Discussion in 'AR/VR (XR) Discussion' started by KC1302, Sep 7, 2015.

  1. KC1302

    KC1302

    Joined:
    Jan 11, 2014
    Posts:
    94
    Hi I recently made a test build of this scene which went well. Good performance no errors.
    I made some changes to my existing scene. Added a glass material (standard shader metallic/roughness) and Procedural skybox. Nothing fancy.

    After the changes (glass material + procedural skybox) The cardboard build stopped working. The display are completely black.

    I am fairly new to cardboard development, can somebody perhaps point out what I am doing wrong.
    Many thanks.
     

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  2. Nicholas-Rishel

    Nicholas-Rishel

    Joined:
    May 7, 2013
    Posts:
    16
    If you're using the Cardboard SDK this is a known bug in their GitHub. Some materials cause this issue; the workaround for the time being is to not use the offending materials last I checked.
     
    KC1302 likes this.
  3. KC1302

    KC1302

    Joined:
    Jan 11, 2014
    Posts:
    94
    Much appreciated for the answer. Indeed the materials have bugs.