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CarCollide

Discussion in 'Works In Progress - Archive' started by tigerfoot, Mar 22, 2012.

  1. tigerfoot

    tigerfoot

    Joined:
    Nov 2, 2009
    Posts:
    132
    Wanted to share what I've been working on last week. Little game where you hit other cars and the goal is to push them over the edge. Doing it for mobiles, android to be precise. I'll post a playable version for android in a day or so. So far it works fine on my mobile but I want to change/add some stuff before i post it.

    Added demo for android devices (it's under the images) (2.1 and up, Armv7, OpenGL ES 2.0). Please tell me how's performance on your mobiles and tablets. Let me know if buttons and boost radius are too small/big on some devices.


    • Controls: Play using Touch or Gyro, For Boost touch center of screen
    • GUI is in there(needs new textures)
    • Up to 8 enemies
    • Different enemy difficulty
    • Boost helper to help player aim better when using boost
    • Enemies predict their own and target's future position
    • They pick their targets in a "smart" way
    • 6 implemented challenges so far (~20 planned):
    • 1 on 1
    • King of the Hill
    • No turbo
    • Don't explode
    • Icy
    • Why just me
    • 2 map events so far (~10 planned):
    • Terrain starts to spin
    • Cars are drawn to center / pushed away

    • My small TO-DO list:
    • Earn experience to unlock new challenges
    • Complete challenges and earn bronze, silver or gold medal (or maybe earn tires instead of medals)
    • Change this damn car model
    • Add more map textures
    • New challenges and map events
     

    Attached Files:

    Last edited: Mar 23, 2012
  2. tigerfoot

    tigerfoot

    Joined:
    Nov 2, 2009
    Posts:
    132
    Little demo added above.