So, I'm making a Racing game. Currently I have a single track ripped of from the Unity 3 Car tutorial, and I have "OK" car movement. I built the Car Movement from the Ground Up, because none of the Assets form the Asset Store worked out. But my Car Movement is smooth, but sometimes the car lurches left or right. I've tried a lot of things, I've seriously most likely done this with different approaches 4 times. Is there a free WheelCollider alternative, or should I just wait on donations for a vehicle physics package. If I should work on donations, can you please tell me the marketing If there is any solution to get free, good car movement can you please tell me? (Man I must've wrote a bad forum post, as this is my first one) I might need some quick replies, because I might quit... lol Also, I'm intermediate in C#; I can code pretty well.