Search Unity

  1. We would like to hear your feedback about Unity and our products. Click here for more information.
    Dismiss Notice

Capture the floor texture with ARCore

Discussion in 'ARCore' started by ma77os, Mar 13, 2019.

  1. ma77os


    Feb 13, 2018
    I'm trying to capture the "floor texture" based on a ARCore detected plane and the environment (camera) texture. Then reapply this floor texture in a plane mesh, creating a digital floor based on reality.
    I've uploaded an image to illustrate this.

    This is not a ARCore specific question, I think it can be resolved with math and graphics programming, maybe something like unprojecting the plane based on the camera matrix, but I do not know exactly how to do that.

    Can someone help me?

    Attached Files:

    Last edited: Mar 14, 2019