I don't seem to be having any luck with this memory profiler. Using 2019.3.13 and profiler package preview.2 - 0.2.3 Where before capturing would just sit at 100% for hours, now my editor just becomes unresponsive and the capture never completes. Always need to force quit Unity. I'll try creating a small repro project and submit a bug report. But anyone else experiencing this? It's probably impossible, but would be great to see what the capture is doing in that progress bar. It's just 0% to 100% in an instant, and then nothing.