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Capsule collider not detecting beneath collisions

Discussion in 'Physics' started by OstrichDog, Jul 31, 2019.

  1. OstrichDog

    OstrichDog

    Joined:
    Jul 2, 2019
    Posts:
    6
    In my game the enemies are balls that explode when they collide with the player. The player has a Character controller and the collisions don't seem to work when he stays over an enemy. I tried attaching a separate capsule collider and i get the same result, so i think it's a problem with capsules.