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Capabilities of the Android Java Class

Discussion in 'Android' started by agostonr, Mar 18, 2018.

  1. agostonr

    agostonr

    Joined:
    Jan 3, 2016
    Posts:
    193
    The documentation says it's a wrapper is all.
    What I'm interested in is, What are the capabilities of this class in terms of expanding the engine?
    The reason I'm writing is, lately I was asking about swapping some features in Unity (e.g. the collision detection for no apparent reason, or the whole messaging and basically just use Unity as a renderer).
    If my target platform is Android, can I do that by basically implementing a system using Java and just import the class into Unity? would that work?

    If not, what are the capabilities of expanding Unity (from Unity personal)? I know about the plugins, but I'm unaware if they can do that.
    Thanks for the info.
     
    Last edited: Mar 18, 2018