Search Unity

Bug Canvas world space

Discussion in 'UGUI & TextMesh Pro' started by FranciscoS00, Nov 10, 2022.

  1. FranciscoS00

    FranciscoS00

    Joined:
    Mar 11, 2022
    Posts:
    1
    I have a canvas on world space on a VR app for android devices, when I run the app on editor everything is correctly placed and all the inputs work. When I build the app the buttons "onClick" move to the left, the button that worked when pressed on the middle in the editor now only works when pressed to the left of the button on the build even tho the UI itself still shows to be in the correct position when looking at it. Does someone know how to fix it? I have the archors set to the corners where those buttons are suppost to be already
     
    Last edited: Nov 15, 2022