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Canvas scaler / graphic raycaster components not loaded in via addressables

Discussion in 'Addressables' started by RobbyZ, Jul 26, 2019.

  1. RobbyZ

    RobbyZ

    Joined:
    Apr 17, 2015
    Posts:
    38
    Is it just me or loading a scene via addressables does not properly add components for canvas scaler and graphic raycaster components? (Packed mode broken, virtual mode is fine)

    I switched the whole canvas in that scene to prefab and now it works fine.

    (It also had trouble attaching an EventSystem component, but I just went ahead and deleted it since it wasn't one I needed anyway)
     
  2. unity_bill

    unity_bill

    Joined:
    Apr 11, 2017
    Posts:
    1,053