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Canvas render mode

Discussion in 'UGUI & TextMesh Pro' started by dmennenoh, Mar 5, 2020.

  1. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
    Posts:
    379
    Using 2019.3.1f1 When I add a Canvas I am not getting world space, camera space, etc. for Render Mode. It's like a light - render mode has Auto, Important, Not Important. Tried restarting, deleting, remaking... It seems stuck in camera space, which is what I need right now, but I'd still like to fix.
     
    travis_unity746 likes this.
  2. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
    Posts:
    379
    I'm not sure what the cause or fix of this is, but it appears to maybe just be an editor oddity. Today now, the Canvas render mode is displaying the proper selections. Maybe I just need to upgrade to 2019.3.3
     
  3. unity_yt0FhM3mk9OxWw

    unity_yt0FhM3mk9OxWw

    Joined:
    Feb 6, 2020
    Posts:
    1
    Have the same issue 2019.3.2f1
     
  4. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
    Posts:
    379
    I just upgraded to 2019.3.4f1 because shader graph kept crashing Unity for me. I haven't seen this canvas bug yet, but I do think it was only some text issue and that the canvas was still working properly. Eventually it fixed itself...
     
  5. Estemyr

    Estemyr

    Joined:
    Oct 9, 2018
    Posts:
    7
    I just had the same problem in 2019.3.0f6
    Fixed by closing all the shader graph windows...
    Wierd bug
     
  6. turbolek

    turbolek

    Joined:
    Dec 30, 2016
    Posts:
    10
    Just had the same issue in 2019.3.1f1
    Fixed by restarting the editor.