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Canvas Particle System is not showing up when building and running solution

Discussion in '2D' started by rhodesjacobm, Oct 4, 2019.

  1. rhodesjacobm

    rhodesjacobm

    Joined:
    Feb 9, 2018
    Posts:
    1
    I'm not sure what might be happening and I'm hoping someone will have some suggestions to try. In the game editor, I can see my UI particle effects are working and if I run the game inside the editor, everything works perfectly. If I build & run the game, none of the particle effects in the canvas actually work.



    This is a 2D game that is using the UIParticleSystem.cs file from the Unity-UI-Extensions helper project. Attached is an imgur link that shows the settings for my particle system, canvas and camera. I have verified that particle effects DO work if I place them in the game itself and not in the canvas.



    I am currently using Unity 2019.1.9f1 if that is helpful.



    Any suggestions you have would be greatly appreciated.



    https://imgur.com/a/nJPhDmZ
     
  2. LilGames

    LilGames

    Joined:
    Mar 30, 2015
    Posts:
    570
    [Old thread but useful for newbs to know]
    What you are seeing happening is "correct". Particles are not supposed to work at all in UI / Canvas but for some reason they let them work in Editor mode. What you see in builds (aka NO particles) is the correct result.