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Canvas.BuildBatch is really a nightmare

Discussion in 'UGUI & TextMesh Pro' started by lauhonyeung, Nov 18, 2019.

  1. lauhonyeung

    lauhonyeung

    Joined:
    Apr 29, 2017
    Posts:
    30
    I am making a VR game, and the Canvas.BuildBatch spike is not acceptable(even each text with a canvas)..
    Force me to use quad instead....