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Canvas.BuildBatch and weird profiler results

Discussion in 'UGUI & TextMesh Pro' started by matthewhxq, Oct 22, 2019.

  1. matthewhxq

    matthewhxq

    Joined:
    Jul 6, 2015
    Posts:
    21
    I was profiling my app and noticed that Canvas.BuildBatch takes most of the time. Here is the weird part, "Show Related Objects" section shows that this cylinder thingy (in ui? wut) is what causes the performance drop. Any ideas what it is? There is no cylinder on the scene!

    Here is a screenshot of profiler (recorded on the phone)
    Unity_2019-10-22_09-33-04.png