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Question Can't use IK constraints in the Animation Rigging package

Discussion in 'Animation' started by timo1354, Aug 25, 2023.

  1. timo1354

    timo1354

    Joined:
    Feb 11, 2023
    Posts:
    1
    Hello, I have a problem with the Animation Rigging package, where I can't move IK constraints. I have a two bone IK constraint for the hand and when I try to move the target, the hand doesn't follow it. I can move the target but I can't see where the hand position is until I start the game, but when I pause the game to move the target, the hand also doesn't follow.
    Another thing is, that the position of the hand is far away from the target, which gets worse when rotating the target. In the first image, you can see the target positions while not in play-mode, but the cube, that is on the right hand is actually the target for the left hand, the one for the right hand is on the upper arm.
    I also tried to use another character with a different rig, but I have the same problem. I can't use other IK constraints like the chain constraint as well. Thanks!
    1.png 2.png 3.png
     
    Last edited: Aug 25, 2023