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Can't upload app to appstore: Unity-iPhone.ipa does not contain a file.

Discussion in 'iOS and tvOS' started by Kai_Zu, Sep 23, 2015.

  1. Kai_Zu

    Kai_Zu

    Joined:
    Dec 14, 2013
    Posts:
    17
    Hi,

    Anyone has any ideas how to solve this error? The problem occurs when I try to upload the app to appstore. On my iPad2 the app works just fine.

    -Kai_Zu
     

    Attached Files:

  2. Kai_Zu

    Kai_Zu

    Joined:
    Dec 14, 2013
    Posts:
    17
    Some additional investigation:
    -Created a completely new & empty Unity-project and uploaded it succesfully to AppStore.
    -Added Ads-service to project.
    -Added a scene and a UGUI-button that shows an ad. Works in editor & iPad.
    -Archiving the app in XCode works fine but uploading it to AppStore gives the attached error ITMS-90535.

    I think that this proves without a doubt that XCode 7, Unity 5.2.0f3, and unity Ads-service is not a working combination.

    Any suggestions? Except downgrading :-/
     

    Attached Files:

    Last edited: Sep 24, 2015
  3. PHLCollective

    PHLCollective

    Joined:
    Jun 27, 2014
    Posts:
    59
    I am also having this issue with the new Unity Ads, Xcode 7 and Unity 5.2.1.

    Even before getting the upload error Xcode throws this warning:

    warning: skipping file '/Users/Nickmad/Desktop/how_test_ios9_10/UnityAds/UnityAds.bundle' (unexpected file type 'wrapper.plug-in' in Frameworks & Libraries build phase)

    Does anybody know how to fix this or if a fix is coming???
     
  4. ev3d

    ev3d

    Joined:
    Apr 19, 2013
    Posts:
    327
    I am having the same issue...
     
  5. wtrebella

    wtrebella

    Joined:
    Mar 18, 2013
    Posts:
    35
    I'm also having this issue.

    Unity 5.2.0f3 Personal
    Xcode 7.0.1

    Screen Shot 2015-09-29 at 12.45.08 PM.png
     
    Last edited: Sep 29, 2015
  6. wtrebella

    wtrebella

    Joined:
    Mar 18, 2013
    Posts:
    35
    I figured it out. I went to Build Phases->Copy Bundle Resources, and removed a lib file that shouldn't have been in there. Then it worked!
     
    wertunit likes this.
  7. DaVeF101

    DaVeF101

    Joined:
    Sep 7, 2014
    Posts:
    134
    I'm getting same error... Any fix or work around yet???
     
  8. flagshipdynamics

    flagshipdynamics

    Joined:
    Nov 22, 2012
    Posts:
    5
    You did figure it out! For me, that file was some sort of JSON stuff that I had never seen before during archive upload, but in this case it showed up directly under the app file you select before uploading... Thanks!!!!

    Nate's Adventure
     
  9. tomhog

    tomhog

    Joined:
    Dec 22, 2012
    Posts:
    36
    i've just had this issue.

    For me it was caused by the Vuforia plugin, it added QCARWrapper.bundle to the 'Copy Bundle Resources' build phase. For some reason that was throwing the error, removing it fixes the error and doesn't seem to affect the app.
     
  10. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Im getting same issue with Prime31 plugins.
    Under Copy Bundle Resources, I have two bundles.
    Is it safe to remove these, how does this impact final project?
     
  11. AllanMSmith

    AllanMSmith

    Joined:
    Oct 2, 2012
    Posts:
    180
    I am having this same issue using Unity 534 and Xcode 731, however the only lib I have on Copy Bundle Resources is UnityAds lib... which I need on my game... anyone still having this problem?
     
  12. dksviolin

    dksviolin

    Joined:
    Feb 13, 2015
    Posts:
    1
    I'm also having this issue.

    Unity 5.3.3f1 Personal
    Xcode 7.2.1
     

    Attached Files:

  13. ChiuanWei

    ChiuanWei

    Joined:
    Jan 29, 2012
    Posts:
    131
    i got this error too!! maybe i use some osx bundle in Copy Bundle Resource, and let's remove it.
     
  14. wertunit

    wertunit

    Joined:
    Dec 23, 2016
    Posts:
    2
    Thanks