Search Unity

Can't seem to stream with 'Dxtory'

Discussion in 'Editor & General Support' started by aNormalGuy, Jan 28, 2017.

  1. aNormalGuy

    aNormalGuy

    Joined:
    Jul 22, 2013
    Posts:
    36
    This is a small part from an email that we got:
    We've not heard any issues from other streamers, is there someone here who's got an idea of how to fix this?

     
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Haven't heard of dxtory, but all the main ones streamers use work 100% fine, so I wouldn't worry about it. In any case, it's actually dxtory's job to get right, not Unity's.

    It probably isn't working well with deferred, and you can't expect an engine to change for a fringe app. Might even just be the user's setup or the options he's using.
     
  3. aNormalGuy

    aNormalGuy

    Joined:
    Jul 22, 2013
    Posts:
    36
    No I haven't heard of that one either before. I wasn't expecting Unity to fix it, just wondering if someone else had the same issue but solved it.

    Thank you for your response.
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Does your game allow vwait / v blank? it could be it is capturing partial buffer contents or no buffer (in the case of temporary buffers used).