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Can't seem to make the WebGL analytics work?

Discussion in 'Unity Analytics' started by sonnywang, Sep 9, 2015.

  1. sonnywang

    sonnywang

    Joined:
    Mar 26, 2014
    Posts:
    11
    I am using sdk 5.2.0f3, and made a webGL build to test its integration with Unity Analytics.
    But I can only see the events sending from Unity Editor, not from webGL built.

    Is there anything I should do?
     
  2. Arsinx

    Arsinx

    Joined:
    Apr 14, 2014
    Posts:
    55
    I would Like to know about this as well.
     
  3. mpinol

    mpinol

    Joined:
    Jul 29, 2015
    Posts:
    317
    Hi @sonnywang and @Arsinx,

    WebGL is one of the platforms supported in 5.2 and I believe that you are not seeing events because we ran into some technical difficulties over the weekend and are still feeling the after effects, mainly getting all of the data caught up from before/during/after the weekend. No data was lost and we are hoping to have everything caught up by the end of the day, but it may take longer.
     
    sonnywang likes this.
  4. sonnywang

    sonnywang

    Joined:
    Mar 26, 2014
    Posts:
    11
    @mpinol ,
    thanks for quick reply, it's comforting to know that the webGL is actually supported in 5.2 analytics engine.