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Can't see hands/gloves in Steam VR 2.0

Discussion in 'AR/VR (XR) Discussion' started by Comafly, May 13, 2019.

  1. Comafly

    Comafly

    Joined:
    May 30, 2014
    Posts:
    87
    Hi all. I've just started messing around with Steam VR 2.0 and have encountered a little snag.

    I imported Steam VR 2.0 to the most recent version of Unity and opened up the Interactions_Example scene to check things out. Everything works fine, but I am not getting the model for the hands/gloves at all, and selecting the alien hand models in the Interactions_Example scene makes my controller disappear entirely.

    I am using a Windows Mixed Reality device - the Lenovo Explorer. My controller model appears fine, but there are just no hands/gloves.

    Looking for any ideas or advice on how I can solve this.

    Thanks!

    e: Well for anyone interested, after a lot of searching, I found out that WMR controllers do not support SteamVR 2.0's Skeletal Input system. I've contacted Microsoft's developer support to see if there are any plans to support this in the future. I'll update this when I get a response.
     
    Last edited: May 13, 2019