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Can't Scale. Yes I checked documentations and videos and searched the forum

Discussion in 'World Building' started by dggiulio87, Dec 2, 2018.

  1. dggiulio87

    dggiulio87

    Joined:
    Sep 6, 2018
    Posts:
    1
    I'm gonna get hanged for this.
    I don't understand how to scale a face.

    I have checked the documentation (https://unity-technologies.github.i...r2-gh-pages/texturing/auto-uvs-actions/#scale) and (https://unity-technologies.github.i.../probuilder2-gh-pages/toolbar/object-actions/).

    I have watched multiple videos, they showed me but I always fail to understand what hotkeys they spell.

    I have searched the forum yesterday evening, using different search patterns. Nothing popped up.

    This is the toolbar I am using at the moment https://imgur.com/rTty6Y3 so pics showing icons aren't helpful either because I don't get how to change my toolbar.
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi there! You can change the toolbar to Icon Mode by right-clicking in an empty part of the toolbar, then choose "Icon Mode". More info in the docs here: https://unity-technologies.github.i...rview-toolbar/#resizing-and-text-vs-icon-mode

    To scale a face, just select it (or multiple) then select the standard Unity "Scale" tool, and use the gizmo (just like scaling an object) to scale the face(s).

    To inset a face, hold SHIFT while scaling! :)

    Hope this helps, sorry for the trouble finding answers!
     
  3. malkere

    malkere

    Joined:
    Dec 6, 2013
    Posts:
    1,212
    I'm having trouble finding a way to do this without using the mouse. Do I have to go vertex by vertex? I want to scale or translate a face to a specified amount, too precise for the mouse or constant snap rule changing.
     
    B3Designs likes this.
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi! Sorry, no other method yet. Should be in for the next major version though :)