Hi, all! Here's my problem: I'm creating a game that has an armored car (purchased from the asset store) in it. I add to this car a script component called WheelDriver1. As you can see from TV01.jpg I have created public variables in this script : three (topmost) for the UI and others for the wheels and their colliders. And everything works fine when these variables are set up (TV03.jpg). But... if I try to save the armored car that runs so well as a new asset, the GUI variables' initialization texts are not saved and I must set them up again. Crazy. Won't do. Can you help? Thanks in advance. Thierry PS: There are no overrides for the asset.