Search Unity

Feedback Can't run any sample at all,windows dotnet,is it because sth I didn't install?

Discussion in 'Project Tiny' started by Zealot2018, Jul 20, 2019.

  1. Zealot2018

    Zealot2018

    Joined:
    Jan 24, 2016
    Posts:
    4
    [ 0s] Build frontend of artifacts\buildprogram\tundra_buildprogram.dag ran (folder contents changed: ../PackageCache/com.unity.tiny@0.16.1-preview/DotsPlayer/bee~/BuildProgramBuildProgramSources)
    error: ���в������κ�ƥ��Ԫ�� (System.InvalidOperationException)
    at System.Linq.Enumerable.First
    at DotsConfigs+<>c.<.cctor>b__13_1 in C:/U3DProjects/Tiny/TinyDemo/Library/PackageCache/com.unity.tiny@0.16.1-preview/DotsPlayer/bee~/BuildProgramSources/DotsConfigs.cs(49)
    at System.Lazy`1[T].CreateValue
    at System.Lazy`1[T].LazyInitValue
    at Il2Cpp+<>c.<.cctor>b__35_1 in C:/U3DProjects/Tiny/TinyDemo/Library/PackageCache/com.unity.tiny@0.16.1-preview/DotsPlayer/bee~/BuildProgramSources/Il2Cpp.bee.cs(70)
    at System.Lazy`1[T].CreateValue
    at System.Lazy`1[T].LazyInitValue
    at DotsRuntimeCSharpProgram.Construct in C:/U3DProjects/Tiny/TinyDemo/Library/PackageCache/com.unity.tiny@0.16.1-preview/DotsPlayer/bee~/BuildProgramSources/DotsRuntimeCSharpProgram.cs(67)
    at DotsRuntimeCSharpProgram..ctor in C:/U3DProjects/Tiny/TinyDemo/Library/PackageCache/com.unity.tiny@0.16.1-preview/DotsPlayer/bee~/BuildProgramSources/DotsRuntimeCSharpProgram.cs(56)
    at BuildProgram.Main
    at System.RuntimeMethodHandle.InvokeMethod
    at Bee.StandaloneBeeDriver+<>c.<CreateBuildGraph>b__42_0
    at Bee.StandaloneBeeDriver.RunBuildProgramInBeeEnvironment
    at Bee.StandaloneBeeDriver.CreateBuildGraph
    at Bee.StandaloneBeeDriver.BuildMain
    at Bee.StandaloneBeeDriver.Main
    [E] DAG generator driver failed: "C:\U3DProjects\Tiny\TinyDemo\Library\PackageCache\com.unity.tiny@0.16.1-preview\DotsPlayer\bee~\bee.exe" build --beemode=ToCreateBuildGraph --commandlinerequest=get-editor-tools --commandlinerequest=draganddrop-windows-dotnet-debug --root-artifacts-path=artifacts --bee-driver-buildprogramroot=.
    *** Tundra build failed to setup error (1.45 seconds), 0 items updated
     
  2. bubulus

    bubulus

    Joined:
    Sep 6, 2016
    Posts:
    2
    same problem, how do u fix it?
     
  3. Zealot2018

    Zealot2018

    Joined:
    Jan 24, 2016
    Posts:
    4
    I quit,and switch to GoDot
     
  4. bubulus

    bubulus

    Joined:
    Sep 6, 2016
    Posts:
    2
    ty, it is disappointed , still looks like a beta version
     
  5. TheDevloper

    TheDevloper

    Joined:
    Apr 30, 2019
    Posts:
    7
    Me too i have the same problem
     
  6. Boseend

    Boseend

    Joined:
    Sep 26, 2018
    Posts:
    7
    same here..
     
  7. Boseend

    Boseend

    Joined:
    Sep 26, 2018
    Posts:
    7
    Can you run samples in Tiny 15? I coudn't get Tiny 16 to work either.

    What worked for me (just now) is installing 15, running a sample project and then upgrade Tiny to 16. (I recommend making a backup of your Unity project first.) After updating I didn't have any compile errors. While building however, it called an error about ModuleDescription and IncludePlatform not being recognized in the namespace, to fix this I've just removed the lines using these components. After this I could succcesfully build my own projects for AsmJS and DotNet. Some of the functionalities don't work, or work different, in AsmJS that do work in DotNet but at least I can build. :^)

    Hopefully this works for all of you aswell.
     
  8. Boseend

    Boseend

    Joined:
    Sep 26, 2018
    Posts:
    7