My game has IAP store. A issue is happening in the Android testing that consumable item can't be repeatedly purchased (once player bought item, the item can't be bought again). But the same Unity IAP function for iOS is Okey. I have no idea where the code wrong. Anyone can give some direction or idea? Many thanks for you help.
Would you be able to share the information we requested here, specifically: your purchasing script, the device logs, Unity version, IAP plugin version https://forum.unity.com/threads/read-this-before-you-post.450618/