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Bug Can't Open Project!

Discussion in 'Editor & General Support' started by Rachan, Apr 20, 2024.

  1. Rachan

    Rachan

    Joined:
    Dec 3, 2012
    Posts:
    806
    Hi there!

    I using Unity 2022.3.24f1
    and when I move my Unity Project into Google Drive (desktop version) Folder for working in many machines
    But I can't open that project from Google Drive folder, it show show crash similar Bug report of something, I don't know I have to waiting all files has been Synced or Not,
    and then Unity close by itself...

    I don't know what happen, Now I can't work with same project in my Laptop or Mac
    because it don't let me open Project from Google Drive

    and other Bug is, in Unity with this version, the Cursor of PC build has lost, and Just show only Windows Cursor, Not as cursor I set in Unity, What happen?

    Thanks!!!
     
  2. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    8,439
    You should not try and run your projects off of dropbox, google drives or similar. It's not built for that.

    Work on your project locally. Use any of the version control solutions to host your project remotely, and use that to move the project across computers.
     
    Rachan likes this.
  3. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    7,019
    Yup. Any form of cloud sync folder is an entirely unsuitable location for a Unity project and it's known to corrupt project beyond repairs since there is no conflict resolution - files are just getting overwritten. It will also sync far more files, specifically the entire Library folder which can easily be 5-10 times the size of Assets but this is only locally cached data that's not supposed to be shared.

    You may be lucky by moving the project to a regular folder, then delete the Library folder and any other folder that is transient (typically: Temp, obj, Logs) and then open the project.
     
    Rachan likes this.
  4. Rachan

    Rachan

    Joined:
    Dec 3, 2012
    Posts:
    806
    Ok thanks for your answer!
    so I would back to use Unity Collaborate,

    and What about Cursor in PC Build?