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Can't manually rotate bones in inspector or through script.

Discussion in 'Animation' started by irfanaabbaxi, Jan 3, 2022.

  1. irfanaabbaxi

    irfanaabbaxi

    Joined:
    Oct 28, 2018
    Posts:
    8
    Hi,

    I have a humanoid rig and i want to pose the fingers onto an object through script, but i cannot. I can't change the orientation/rotation of finger bones in inspector too, until and unless i turn off the animator component.

    The layers have an avatar mask and i have disabled the hands on the avatar mask. Still, the finger bones don't rotate.

    I tried doing it through scripting aswell, in lateupdate. However, it still doesn't work.