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Question Can't interact with In-game UI

Discussion in 'Input System' started by Gydiah, Apr 28, 2021.

  1. Gydiah


    Feb 15, 2020
    I'm working with the new Input System (Preview 1.1.0 - Preview 3) and even after reading a lot of threads about my problem, I can't figure where does my problem come from.


    I got an "Input Action Preset" with 2 Maps :
    - Player
    - UI

    I also got 2 scenes :
    - Main menu (which is only UI)
    - Game Dev (where there are 3D objects and in game UI)

    In edit mode :
    - Main menu react to the mouse and everything works great
    - Game Dev "Player" inputs works great, but the UI doesn't react (IsPointingOverGameObject is always equal to false)

    In build :
    - Nothing worked at first, but after some time the Main Menu worked again (but not the Game Dev, as in edit mode)


    I'm kinda struggling to understand how to plug the different action maps to make it work, here are the pictures of my Main Menu then Game Dev setup :

    Player Inputs :
    Player Inputs.PNG
    UI Inputs :
    UI Inputs.PNG

    Main Menu Event System :
    Main Menu Event System.PNG
    Game Dev Event System :
    Game Dev Event  System.PNG

    - Player Inputs are setup in code, but I don't know if I need to set UI event by myself, the problem could comes from there ?
    - I can't switch the Default Map while in Game Dev cause it would cancel me from moving or using Player Inputs, I supposed that the Input System UI Input Module is working by itself with the given Inputs, is that right ?

    The only way to make the Game Dev UI works is to Disable then Enable the "Input System UI Input Module", but I really don't know why

    I really tried to find an answer by myself, but even after spending so much time I really can't tell why it's not working, any help would be welcome

    Thanks for reading !
    Last edited: Apr 28, 2021