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Bug Can't import a unitypackage with custom ProjectSettings on 2022

Discussion in '2022.2 Beta' started by Invector, Nov 18, 2022.

  1. Invector

    Invector

    Joined:
    Jun 23, 2015
    Posts:
    965
    We sell a package with custom ProjectSettings (TagManager, InputManager & DynamicsManager) and it works fine on 2019, 2020, 2021 but 2022 doesn't detect the files. Is this something that was changed in this version or is this a bug?

    I'm attaching the package with the 3 .asset files included for test.
     

    Attached Files:

    Last edited: Nov 23, 2022
    TigerHix likes this.
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,064
    Hi Invector,

    Could you please submit a bug report for this issue?
     
    Invector likes this.
  3. stevenl-unity

    stevenl-unity

    Unity Technologies

    Joined:
    Jun 3, 2020
    Posts:
    3
    Hi Invector,

    I'm working on a fix for this bug and I'd like to know for which one of your products on the Asset Store is this happening? I see they are paid products. I just need the name of the product.

    Thank you!
     
    Invector likes this.
  4. Invector

    Invector

    Joined:
    Jun 23, 2015
    Posts:
    965
    Thank you for looking into it, you can use any of our Third Person Controller Templates (Basic, Melee or Shooter) they all use this custom project settings
     
  5. westergard

    westergard

    Joined:
    May 4, 2015
    Posts:
    75
    any follow up on this bug?? I need to use this asset i paid for.
     
  6. stevenl-unity

    stevenl-unity

    Unity Technologies

    Joined:
    Jun 3, 2020
    Posts:
    3
    We've implemented a fix. It will soon be released in the 2023.1 tech stream and after that, it'll be backported to the 2022.2 stream
     
  7. Invector

    Invector

    Joined:
    Jun 23, 2015
    Posts:
    965
    I recommend going back to 2021 but if you must use 2022 you can import on 2021 and copy the ProjectSettings folder from the 2021 project and paste into the 2022
     
  8. Invector

    Invector

    Joined:
    Jun 23, 2015
    Posts:
    965
    Is there a way to use a custom preset to replace some ProjectSettings? I can't seem to be able to set as default neitght can access the UnityEditor.PhysicsManager through script...This could solve our issue and work with any unity version

    upload_2023-1-18_16-1-12.png