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Can't Get My Scene To End After Timeline, It Just Stays In Runtime

Discussion in 'Timeline' started by jakzun2011, Jul 31, 2018.

  1. jakzun2011

    jakzun2011

    Joined:
    Jul 30, 2015
    Posts:
    65
    i thought it was because i had a first person controller that took over the scene once my timeline ended - BUT, no, the scene just stays in runtime instead of ending runtime when the timeline has run out

    i tried to make it a fixed duration and it didn't work - i've never had this problem before

    i have it set to 'none', regarding if it should loop or hold

    thank you