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Can't get blender animation to work in Unity (without bones)

Discussion in 'Animation' started by francoteves8246, Mar 6, 2019.

  1. francoteves8246

    francoteves8246

    Joined:
    Oct 27, 2018
    Posts:
    6
    Hello friends,

    I searched and there are some threads on this but none of them with solution and the most recent is from 2016.

    I created an animation in blender with no bones because it is an animated distortion of the model using the transform values. How can I get this to play in a loop in Unity 2018.3?

    Thank you.