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Can't find a solution anywhere! Seeking help with hand collisions

Discussion in 'AR/VR (XR) Discussion' started by Kaydoven, Jun 28, 2020.

  1. Kaydoven

    Kaydoven

    Joined:
    Apr 10, 2020
    Posts:
    2
    Does anyone know how to improve my VR hand collision? If moving too fast it clips right through, but holding objects and moving at a fast speed seems to work just fine?
    (Unity 2018.4.13) I have changed the physics timescale processing setting to 1/90 like some sites have said, this still didn't improve collision.

    Attached .gif to help visualise my issue.
     

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