Hi all. I thought I would have a go at Unity. I downloaded it and followed the tutorial 'getting started'. It starts by making a simple Roll a Ball game. The video is nothing like the Unity I have! Right at the beginning it says 'save the scene in the assets folder by clicking new folder'. There is no option for new folder. I did it by right clicking and sorted it out but,,, Then it says click on 'create object' then 'Plane'. there is no option to click Plane! I mean, this is a struggle within the first five minutes of the tutorial. The interface looks completely differant, the one in the video is dark, mine is white and the menus and options are differant/missing. What is going on? Thanks.
Try right clicking on any folder in the Project view, or try the main menu. Under GameObject > 3D > Plane there should be your plane. Even though the video tutorials might be slightly outdated (they could be for Unity 4 where as Unity 5 is the current version), things are not as hard to find as you make it seem.
I agree. I did find all the things i was looking for, they were just in other places, this is confusing at first though when you have no idea what you're doing. I got as far as editing the script then decided it was too much for me, I thought it was going to be easier than that. I can watch a video of somebody editing a script but have no idea what to do myself. I have uninstalled Unity. Thanks for your help though.
Heh, no problem Perhaps you may come back some day with a great idea that you'd like to implement with Unity.
So quick to give up, man... what were you expecting? everything worth doing is hard. Anyway, If you are having trouble with the interface, try the manual before the tutorials: http://docs.unity3d.com/Manual/LearningtheInterface.html
Some of those video tutorials are out of date having been made for Unity 4.x. If you are finding it to be simply overwhelming or you aren't positive it may be for you, I would recommend trying an easier tool such as Game Maker.
Second this. These higher level tools aren't as powerful or flexible as Unity, but they allow you to get a feel for making a game without having to get down and dirty in code.
This may also help. Or there is Construct2 as well. I'd also suggest after going through the documentation, go through learning topics before starting a tutorial. Learning all there is about Unity 4x will only help you along when creating things in Unity 5. Minus the lighting and audio tools there isn't much fundamentally different between the versions.