Hi, I am using Unity 2018.2.2f1, HD Render Pipeline 3.0.0 and SRP 3.0.0. In my code, I draw some lines using Debug.DrawLine method. These lines are shown in the "scene" window, but not in the "game" window. When I use the built-in rendering pipeline, instead of the HD RP, the gizmos are drawn in the "game" window too. I looked in the forums about similar issues, but couldn't find anything useful. Thanks for your help.