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Can't create render pipelines in Unity 2019

Discussion in 'General Graphics' started by MikaelAkopyan, Apr 16, 2019.

  1. MikaelAkopyan

    MikaelAkopyan

    Joined:
    Apr 13, 2019
    Posts:
    3
    Already had LWRP, Installed HDRP, was only able to create LWRP's, uninstalled LWRP, no luck. Installed it again, now I can't create LWRP's either..? What is going on?

    this is the error for HDRP I guess:
    Library\PackageCache\com.unity.render-pipelines.high-definition@5.13.0-preview\Editor\ShaderGraph\HDSubShaderUtilities.cs(922,45): error CS1061: 'SurfaceMaterialOptions' does not contain a definition for 'alphaDstBlend' and no accessible extension method 'alphaDstBlend' accepting a first argument of type 'SurfaceMaterialOptions' could be found (are you missing a using directive or an assembly reference?)

    and this is the one for LWRP:
    Library\PackageCache\com.unity.render-pipelines.lightweight@5.13.0\Editor\ShaderGraph\LightWeightPBRSubShader.cs(335,23): error CS7036: There is no argument given that corresponds to the required formal parameter 'isMaster' of 'GraphUtil.GenerateSurfaceDescriptionStruct(ShaderStringBuilder, List<MaterialSlot>, bool, string, HashSet<string>)'

    and

    Library\PackageCache\com.unity.render-pipelines.lightweight@5.13.0\Editor\ShaderGraph\LightWeightPBRSubShader.cs(405,47): error CS1501: No overload for method 'GetPropertiesDeclaration' takes 2 arguments
     
    Last edited: Apr 16, 2019
  2. Alan47

    Alan47

    Joined:
    Mar 5, 2011
    Posts:
    141
    I got the same problem. Any advice?
     
  3. idavida

    idavida

    Joined:
    Nov 12, 2012
    Posts:
    29
    I tried hdrp and shader graph last year and honestly got a heart attack of how buggy it was. Havent really tried it since, for my health and because it was so not ready to work with.

    I did a new try today and hdrp worked for me, although its still not worth using I encountered the same problem when trying to install the shader graph package.

    #itrytosurviveunitysnewshenanigans
     
  4. Ausstein

    Ausstein

    Joined:
    Mar 14, 2019
    Posts:
    1
    Had the same problem after updating lwrp to 5.13.0, I had to also update shader graph to 5.13.0 to solve it.
    Hope it helps
     
    kirillozhoga and Games-Dimension like this.
  5. stuffkikker

    stuffkikker

    Joined:
    Apr 22, 2013
    Posts:
    38
    Thanks, had the same issue, but updating the shader graph is indeed the fix!
     
  6. PPLorux

    PPLorux

    Joined:
    Jul 29, 2017
    Posts:
    7
    Hi!

    Pretty much the same here, when I create the pipeline in my assets files, it only create an "empty space" without name or logo, but I can still click on it.

    Using Unity 2019.2.0f1, LWRP 6.9.1 and ShaderGraph 6.9.1. Those last two can only be downgraded to 6.9.

    Any clue?
     
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