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Bug Can't create a release mode without logs exception activated

Discussion in 'WebGL' started by mickfcna, Mar 31, 2022.

  1. mickfcna

    mickfcna

    Joined:
    May 13, 2019
    Posts:
    46
    Hello,

    I am on Unity 2019.4 and when I try to build on Webgl without Logs and Exception it doesn't work. Same thing when I put "none" on Enable Exceptions. It works very well with "Full Without Stacktrace" and "Full With Stacktrace"


    Here is my error on Chrome console :
    upload_2022-3-31_17-5-40.png


    Thanks for your help !
     

    Attached Files:

  2. mickfcna

    mickfcna

    Joined:
    May 13, 2019
    Posts:
    46
    Hello All,

    I still have this issue. Can someone confirm me this is an Unity bug ?
    Regards
     
  3. OceanX000

    OceanX000

    Joined:
    Feb 24, 2021
    Posts:
    120
    upload_2022-4-13_21-47-30.png
    Export with symbols, and you can get functions' name mapping in symbols file.
     
    mickfcna likes this.
  4. mickfcna

    mickfcna

    Joined:
    May 13, 2019
    Posts:
    46
    Hello @OceanX000

    Thanks for your help :)
    I changed to Unity 2021.3 LTS and still have the same issue. With enabling symbols :
    upload_2022-4-20_14-45-10.png
     
  5. mickfcna

    mickfcna

    Joined:
    May 13, 2019
    Posts:
    46
    Hello All,

    Any idea ? In the release note it says the bug when Exception mode is set to "None" is fixed but in my case it still doesn't work. Thanks for helping ^^
     
  6. mickfcna

    mickfcna

    Joined:
    May 13, 2019
    Posts:
    46